When I was a kid, 'play anywhere' was a term restricted to gameboys, now it's come to mean bridging the gap between PC and Console. Although it was announced at the E3 press conference this year I quickly forgot about it in favor of what I considered better news, only to be ironically reminded about it while in Gamestop looking for a DS3. But what I didn't know at the time was that this marked the beginning of the end of the multi-year long struggle between gamers.
The plan is for Microsoft and Xbox to bridge the gap between players on PC and Xbox, something that they're not the first to try (remember the MMO Defiance made quite a few promises on its watch the show, play the game slogan) but but they're pulling it off quite nicely. Phil Spencer from Xbox said that 'gamers have never had more choice in how and where they play, we are bringing our biggest games lineup ever to Xbox One and Windows 10.' Which is great for people like me, who has a lot of friends who play on Xbox instead of PC and used Xbox Live as more of a social media platform than anything else.
There aren't that many games slated for Xbox's Play Anywhere but there are quite a few big names including Gears of War 4, Halo Wars 2, We Happy Few, Recon, and State of Decay 2. The world of gaming has been getting progressively smaller as games have gotten more mainstream, more accessible and accepted by society and Xbox in one fell swoop just made it that much smaller.
Sadly, you will need Windows 10, as well as an Xbox One console so unless you already have both its really not worth it financially to go out, buy a thousand dollar computer or a 300 dollar Xbox (not to mention the price of games) but it is a promising start to putting an end to years of bickering and arguing, allowing players on all sides of the spectrum to 'game together', to borrow a phrase. Launching September 13th of this year, Play Anywhere saves your progress to a single file and means that any DLC, game add-ons, or season passes will also be transferable between PC and Xbox.